I am creating a Blazor Server app using the Amadeus SDK and I cannot trigger LoadFlights(), which I define in the razor.cs file, when pressing a button with the method assigned to it.Home.cs
@page "/"@using sexy.Components.Shared@using sexy.Models<PageTitle>Home</PageTitle><MudPaper Class="p-4" Elevation="4"><MudButton @onclick="LoadFlights" Color="Color.Primary" Variant="Variant.Filled" Class="mt-2">Search Flights</MudButton> @if (!string.IsNullOrEmpty(testMessage)) {<MudText Color="Color.Secondary" Class="mt-2">@testMessage</MudText> } @if (flights != null && flights.Count > 0) {<h2>Flights:</h2><ul> @foreach (var item in flights) {<li> @item.Origin to @item.Destination, Departure: @item.DepartureDate, Return: @item.ReturnDate, Price: @item.Price, Airlines: @string.Join(", ", item.Airlines)</li> }</ul> }</MudPaper>Home.razor.cs
using Microsoft.AspNetCore.Components;using sexy.Models;using sexy.Components.Shared;using System;using System.Collections.Generic;using System.Threading.Tasks;namespace sexy.Components.Pages{ public partial class Home : ComponentBase { [Inject] public TravelAPI TravelAPI { get; set; } public List<FlightData> flights = new(); public string testMessage = ""; public string origin { get; set; } public string destination { get; set; } protected async Task LoadFlights() { if (string.IsNullOrWhiteSpace(origin) || string.IsNullOrWhiteSpace(destination)) { testMessage = "Please enter both origin and destination."; flights.Clear(); return; } try { var token = await TravelAPI.ConnectOAuth(); flights = await TravelAPI.GetFlights(token, "MEL", "SYD"); testMessage = $"Loaded {flights.Count} flights."; } catch (Exception ex) { testMessage = $"Error: {ex.Message}"; flights.Clear(); } } }}I have tried adding the method within the razor file itself (within a @code block), and the breakpoint withint LoadFlights() is not being called. I also tried using a normal instead of Blazor button and it has the same error. Also, if I run the method in OnInitializedAsync, the method LoadFlights() will be run upon page initialization.